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	<title>mercurious &#187; Gadget Review</title>
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	<link>http://www.mercurious.com/wordpress</link>
	<description>A memex, a sketchpad of research.</description>
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		<title>YouTube plugin for Mobile Safari Suggests No Flash in iPhone 2.0</title>
		<link>http://www.mercurious.com/wordpress/2008/03/31/youtube-plugin-rumor/</link>
		<comments>http://www.mercurious.com/wordpress/2008/03/31/youtube-plugin-rumor/#comments</comments>
		<pubDate>Mon, 31 Mar 2008 18:41:10 +0000</pubDate>
		<dc:creator>mercurious</dc:creator>
				<category><![CDATA[Technical]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash-Lite]]></category>
		<category><![CDATA[Gadget Review]]></category>
		<category><![CDATA[interfaces]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mobile]]></category>

		<guid isPermaLink="false">http://www.mercurious.com/wordpress/2008/03/31/youtube-plugin-rumor/</guid>
		<description><![CDATA[
Specula-palooza Rocks On
The latest in Flash and iPhone rumor-mongering suggests a YouTube plug-in for Mobile Safari will accompany this summer’s Touch OS 2.0 update. An uncorroborated claim indicates that this plug-in is contained within the recently seeded developer iPhone SDK 2.0 beta firmware.
This would theoretically enable embedded YouTube movies to work on the billions of [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2008/03/iphone-letterman.png" alt="YouTube Plugin for Mobile Safari" /></p>
<h3>Specula-palooza Rocks On</h3>
<p>The latest in Flash and iPhone rumor-mongering suggests a YouTube plug-in for Mobile Safari will accompany this summer’s Touch OS 2.0 update. An <a href="http://www.boygeniusreport.com/2008/03/29/new-iphone-20-firmware-has-youtube-plugin-for-safari/" target="_blank">uncorroborated claim indicates</a> that this plug-in is contained within the recently seeded developer iPhone SDK 2.0 beta firmware.</p>
<p><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2008/03/nullplugin.jpg" title="missing plugin icon" alt="missing plugin icon" align="left" hspace="25" />This would theoretically enable embedded YouTube movies to work on the billions of pages that currently flaunt the dreaded blue question mark icon. Presumably, a page with an embedded YouTube SWF player might show a thumbnail with a play icon that when tapped would load the clip in the native YouTube player or some embedded player within Mobile Safari. This would be similar to what happens when you load an embedded MP4 video file via the native QuickTime player within the iPod function.</p>
<p>In technical terms, Mobile Safari may parse the OBJECT and EMBED tags that point to the YouTube SWF player and redirect the path to the video into its own native player.</p>
<p>It’s important to note that not all YouTube videos would work. In fact, numerous clips not encoded to MP4 H.264 remain only available in the Flash codecs Sorenson Spark and On2 and therefore would not play in the Mobile Safari YouTube plugin. Although, Apple and Google seem to be colluding to convert the vast user-generated video library over into the H.263 format. It&#8217;s truly doubtful that OS X Touch 2.0 contains additional video codecs beyond H.263.</p>
<p>However, rather than subscribing to comment stream appearing below rumor sites, this YouTube Mobile Safari plugin is very likely not a clue towards a Flash player for iPhone. In fact, this could be the kiss of death for the chances of seeing it soon.</p>
<p>This kind of Mobile Safari plug-in access is precisely what Apple is shielding from Adobe (and other third-party developers, thanks to the sandbox intrinsic to the SDK). In many ways, a YouTube plugin acts as a trojan horse to usurp dominance from Flash in favor of WebKit and open standards. For most people who crave a Flash Player for iPhone, it&#8217;s the frequent dead-end to embedded YouTube clips that has them most irked. Once that kink is worked out, will users really miss Flash?</p>
<p>The other crucial importance of a Mobile Safari YouTube plugin is that it bypasses the main sticking point: how to implement multi-touch via an ActionScript API in the Flash Player!</p>
<p>We&#8217;re not suggesting Flash Player won&#8217;t ever appear on OS X Touch, but if a native YouTube plugin appears for Mobile Safari this summer, it has big implications for Adobe&#8217;s mobile strategy, and concerns the long-term viability of Flash as a <em>de-facto</em> standard if the mobile medium cannot be captured.</p>
<p>We&#8217;d love to see Flash on OS X Touch. There is a vast designer and developer community out there fluent in ActionScript that would thrive in a Touch world. It&#8217;s all about a multi-touch API from here on out. We&#8217;ve tinkered with both Mobile Safari web application design with WebKit and AJAX and also attempted to pick apart Cocoa Touch. There is no middle ground yet, and the Touch application market is nascent and fractured as a result. You&#8217;ve either got really crappy web applications or sketchy jailbreak apps. Yes, this summer&#8217;s launch of the AppStore will change the game forever. But, until the vast Adobe-enabled developer community is employed to create, the market will be constricted by limitations and learning curves.</p>
<p><em><strong>Previously:</strong></em> <a href="http://www.mercurious.com/wordpress/2007/08/29/iphone-and-flash/">Will iPhone Ever Run Flash? ←</a></p>
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		<title>iPhone 1.1.3 Ready for Official SDK Applications</title>
		<link>http://www.mercurious.com/wordpress/2008/01/22/iphone-1-1-3-ready-for-sdk/</link>
		<comments>http://www.mercurious.com/wordpress/2008/01/22/iphone-1-1-3-ready-for-sdk/#comments</comments>
		<pubDate>Wed, 23 Jan 2008 03:23:15 +0000</pubDate>
		<dc:creator>mercurious</dc:creator>
				<category><![CDATA[Technical]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[AppTapp]]></category>
		<category><![CDATA[Gadget Review]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[modding]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[Nullriver]]></category>
		<category><![CDATA[SDK]]></category>
		<category><![CDATA[software-update]]></category>

		<guid isPermaLink="false">http://www.mercurious.com/wordpress/2008/01/22/iphone-1-1-3-ready-for-sdk/</guid>
		<description><![CDATA[
Original iPhone hackster extraordinaire Nate True has used some undisclosed means to peek into firmware 1.1.3 and discovered essential file system structural changes that will allow Official SDK based third-party applications to run and install easily. Notably&#8230;


SpringBoard appears to display whatever is in the /Applications directory. Earlier firmwares used a .plist XML configuration file. Then, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2008/01/safariscreensnapz002.thumbnail.png" title="iPhone Homescreen Rearranger" alt="iPhone Homescreen Rearranger" align="left" hspace="20" vspace="20" /></p>
<p>Original iPhone hackster extraordinaire <a href="http://cre.ations.net/blog/post/iphone-113-firmware-behind-the-scenes-changes">Nate True</a> has used some undisclosed means to peek into firmware 1.1.3 and discovered essential file system structural changes that will allow Official SDK based third-party applications to run and install easily. Notably&#8230;<br />
<br clear="all" /></p>
<ol>
<li>SpringBoard appears to display whatever is in the /Applications directory. Earlier firmwares used a .plist XML configuration file. Then, at 1.1.1, Apple dropped the editable text file in favor of a locked SpringBoard, which, in turn, was quickly hacked with SummerBoard and other unofficial apps for re-ordering and adding. Perhaps, the SpringBoard home screen is even more efficient at 1.1.3 in that it simply renders the contents of the /Applications directory.</li>
<li>Applications run as the user &#8220;mobile&#8221; instead of as &#8220;root&#8221; which clearly sandboxes official apps and resolves numerous security concerns with opening up the platform for third-party development.</li>
<li>Preference files are stored in the &#8220;mobile&#8221; user directory (/var/mobile) instead of the &#8220;root&#8221; user directory (/var/root), a natural extension of implementation #2.</li>
</ol>
<p>Via <a href="http://cre.ations.net/blog/post/iphone-113-firmware-behind-the-scenes-changes">Nate True at cre.ations.net</a></p>
<p>Further consideration yields the basic assumption that Apple can release the SDK, and even launch titles from third-parties that will effortlessly install into iPhone 1.1.3 without additional updates required. The iPod Touch update purchased via iTunes is probably the essence of what&#8217;s to come.</p>
<p><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/08/apptapp1.png" title="GUI iPhone install!" alt="GUI iPhone install!" align="left" /></p>
<p>The burning question remains, however. Will the jailbreak scene still thrive after officialization commences? What about the magnificent Nullriver AppTapp Installer? And the further exploits of his majesty Nate True?</p>
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		<item>
		<title>Back to jail. Firmware 1.1.3 Coming Soon?</title>
		<link>http://www.mercurious.com/wordpress/2007/12/06/back-to-jail/</link>
		<comments>http://www.mercurious.com/wordpress/2007/12/06/back-to-jail/#comments</comments>
		<pubDate>Thu, 06 Dec 2007 21:29:29 +0000</pubDate>
		<dc:creator>mercurious</dc:creator>
				<category><![CDATA[Technical]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[AppTapp]]></category>
		<category><![CDATA[AT&T]]></category>
		<category><![CDATA[Gadget Review]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[modding]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[Nullriver]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[software-update]]></category>

		<guid isPermaLink="false">http://www.mercurious.com/wordpress/2007/12/06/back-to-jail/</guid>
		<description><![CDATA[Our iPhone jailbreaking research has concluded. We have restored our devices back to a semi-factory fresh state of firmware 1.1.2 and no longer revel in AppTapping. The inevitable occurred: compulsively updating and installing third-party apps resulted in unfortunate instability of an unknown sort. With Mail and iPod functions quitting and crashing, the only marginally useful [...]]]></description>
			<content:encoded><![CDATA[<p>Our iPhone jailbreaking research has concluded. We have restored our devices back to a semi-factory fresh state of firmware 1.1.2 and no longer revel in AppTapping. The inevitable occurred: compulsively updating and installing third-party apps resulted in unfortunate instability of an unknown sort. With Mail and iPod functions quitting and crashing, the only marginally useful unauthorized applications had to go without commissioning the further study required to identify the culprit. I only miss a single application, and that is <a href="http://code.google.com/p/iphoneebooks/" target="_blank">Books</a>, the open-source, public-domain e-book reader. Now, while riding the subway, iPhone is especially boring, its capabilities so &#8220;un-tapped.&#8221; A small price to pay for stability of the core applications when above-ground.</p>
<p>It was a fun ride, and we certainly garnered a small portion of the incredible Google search term traffic related to iPhone hype in 2006. I&#8217;m afraid we&#8217;ll be waiting out the dark period until February 2008, when the official SDK is released and a new generation of extensibility emerges for Touch applications. We also anticipate a significant iPhone firmware update at MacWorld 2008 in January to tide us over. Not to mention all the brouhaha that will sound out when the 3G version hits the streets.</p>
<p>In short, the jailbreak process became too arduous and the reliability of some common applications became dubious. Naturally, this is no surprise, given the fact that Apple had no reasons to support these endeavors. Indeed, the post-SDK era will involve mediation through digital signatures, and the indy iPhone developer market will writhe in pain. But, if it means that applications will be sturdy, well designed, and accountable to performance and efficiency standards, we have to admit that it&#8217;s probably worth it, having learned the hard way. When it comes to a mobile phone, the basic functions are more crucial than on a desktop or laptop computer. Things like basic communications capabilities really do, just have to work.</p>
<p>With an <a href="http://gizmodo.com/gadgets/rumor/iphone-113-update-coming-by-saturday-with-disk-mode-voice-recording-330709.php" target="_blank">1.1.3 update rumored to be hitting the servers this week</a> sporting voice recording and disk mode storage, the jailbreak process promises only to get more arcane.</p>
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		<title>iPhone Jailbreak 1.1.2</title>
		<link>http://www.mercurious.com/wordpress/2007/11/18/jailbreak-1-1-2/</link>
		<comments>http://www.mercurious.com/wordpress/2007/11/18/jailbreak-1-1-2/#comments</comments>
		<pubDate>Sun, 18 Nov 2007 20:03:49 +0000</pubDate>
		<dc:creator>mercurious</dc:creator>
				<category><![CDATA[Technical]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[AppTapp]]></category>
		<category><![CDATA[AT&T]]></category>
		<category><![CDATA[Gadget Review]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[howto]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[modding]]></category>
		<category><![CDATA[software-update]]></category>
		<category><![CDATA[workaround]]></category>

		<guid isPermaLink="false">http://www.mercurious.com/wordpress/2007/11/18/jailbreak-1-1-2/</guid>
		<description><![CDATA[
Patience Required, Running 3rd Party Apps on iPhone OS X 1.1.2 possible.
Is Apple is winning the cat and mouse game against pre-SDK application development, despite best efforts on behalf of the dev community?
Our testing reveals that incremental downgrades towards 1.0.2 and then back up to 1.1.2 indicate success. Employ the TIFF exploit in 1.1.1 via [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/11/jailbreak112java.png" alt="iPhone Jailbreak 1.1.2 on Mac OS X 10.5" /></p>
<h3>Patience Required, Running 3rd Party Apps on iPhone OS X 1.1.2 possible.</h3>
<p>Is Apple is winning the cat and mouse game against pre-SDK application development, despite best efforts on behalf of the dev community?</p>
<p>Our testing reveals that incremental downgrades towards 1.0.2 and then back up to 1.1.2 indicate success. Employ the TIFF exploit in 1.1.1 via <a href="http://jailbreakme.com" target="_blank">Jailbreakme.com</a> in Mobile Safari; Use AppTapp [in Tweaks (1.1.1)] to install the &#8220;OktoPrep&#8221; package prior to upgrading to 1.1.2; and finally run the <a href="http://conceitedsoftware.com/iphone/site/112jb.html" target="_blank">Conceited 1.1.2 Jailbreak kit</a> (Java .jar on Mac, Batch .bat on Windows).</p>
<p>That means that if you&#8217;ve upgraded or buy a new iPhone during the 1.1.2 release phase, you&#8217;ll need to follow an <strong>absurd downgrade-upgrade sequence</strong>:</p>
<ol>
<li>Downgrade to 1.1.1</li>
<li>Downgrade to 1.0.2</li>
<li>Upgrade to 1.1.1</li>
<li>Jailbreakme</li>
<li>AppTapp</li>
<li>OktoPrep</li>
<li>Upgrade to 1.1.2</li>
</ol>
<h3>Disclaimer &amp; Warnings</h3>
<p>Some users may have luck skipping the 1.0.2 downgrade, mileage will vary.  This information carries the usual caveats: These modifications may void your warranty, implied support by Apple and who knows what else. An iTunes-based Restore does not fully erase your iPhone and return it to its 100% pristine state from the factory. Indeed, preference files remain between restore and updates, from third-party apps. Use at your risk.</p>
<h3>More on Jailbreak OS X 1.1.2</h3>
<p>The <strong>downgrading process</strong> involves:</p>
<ol>
<li>Obtain the Apple firmware files (no longer as easy to get directly from Apple)</li>
<li>Ensure firmware files have .ipsw extension (not .zip)</li>
<li>Enter Recovery mode (DFU)</li>
<li>Use iTunes to Option (Shift) &#8211; Update and choose appropriate firmware package</li>
<li>Endure with patience</li>
<li>Trick out of Recovery mode (with iNdepenence)</li>
</ol>
<p>The <strong>tricks</strong> of doing this efficiently involve:</p>
<ul>
<li>Learning some nuances to getting into the <strong>proper recovery mode</strong></li>
<li>Then, how to get out of it; <strong>let <a href="http://code.google.com/p/independence/" target="_blank">iNdependence</a> sit for a minute connected</strong>!</li>
<li><strong>Disable sync of your iTunes media</strong> and then re-syncing when you&#8217;re done, to save time during the restore.</li>
<li><strong>Kill the iTunes Helper process</strong> (Activity Monitor on Mac, Task Manager on Windows), preventing the auto-connect between iPhone and iTunes.</li>
<li><strong>Let iTunes re-activate your phone</strong> (if you&#8217;re on AT&amp;T), at the right moment</li>
<li>Or use <a href="http://code.google.com/p/independence/" target="_blank">iNdependence</a> or the <a href="http://conceitedsoftware.com/iphone/site/112jb.html" target="_blank">Conceited tools</a> to activate,</li>
<li>Or use the <strong>secret keypad code sequence</strong> (see <a href="http://conceitedsoftware.com/iphone/site/112jb.html" target="_blank">Conceited Tools</a> README) to sneak into Safari to use <a href="http://jailbreakme.com" target="_blank">Jailbreakme</a>, (without AT&amp;T)</li>
<li><strong>Re-install</strong> your custom app selections with <a href="http://iphone.nullriver.com/beta/" target="_blank">AppTapp</a></li>
<li><strong>Re-apply</strong> your <a href="http://www.apptapp.com/summerboard/" target="_blank">SummerBoard</a> mod,</li>
<li><strong>Re-order</strong> the icons through <a href="http://code.google.com/p/customize/" target="_blank">Customize</a>,</li>
<li><strong>Re-install</strong> your <a href="http://www.zdziarski.com/projects/nesapp/" target="_blank">NES</a> ROMs with SFTP/SSH or the new <a href="http://modmyifone.com/wiki/index.php/AFP_iPhone_from_Finder" target="_blank"><strong>Bonjour/AppleTalk file-system mount method
<p></strong></a></li>
</ul>
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		<title>Instant One-Touch Jailbreak Now Available for iPhone and iPod touch</title>
		<link>http://www.mercurious.com/wordpress/2007/10/29/one-touch-jailbreak/</link>
		<comments>http://www.mercurious.com/wordpress/2007/10/29/one-touch-jailbreak/#comments</comments>
		<pubDate>Mon, 29 Oct 2007 16:06:59 +0000</pubDate>
		<dc:creator>mercurious</dc:creator>
				<category><![CDATA[Software Review]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[AppTapp]]></category>
		<category><![CDATA[Gadget Review]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[howto]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[modding]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[Nullriver]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[software-update]]></category>

		<guid isPermaLink="false">http://www.mercurious.com/wordpress/2007/10/29/one-touch-jailbreak/</guid>
		<description><![CDATA[
It&#8217;s never been easier to install custom applications
You can now jailbreak your iPhone or iPod touch to install third-party applications with extraordinary ease. Visit the URL pictured above with your Mobile Safari and in an instant your device&#8217;s file system will be opened and the AppTapp Installer will appear on your Springboard after a restart.
Via [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/10/installer.png" title="AppSnapp" alt="AppSnapp" /></p>
<h3>It&#8217;s never been easier to install custom applications</h3>
<p>You can now jailbreak your iPhone or iPod touch to install third-party applications with extraordinary ease. Visit the URL pictured above with your Mobile Safari and in an instant your device&#8217;s file system will be opened and the AppTapp Installer will appear on your Springboard after a restart.</p>
<p>Via Erica Sadun at TUAW — <a href="http://www.tuaw.com/2007/10/29/instant-jailbreak-for-iphone-and-ipod-touch/" target="_blank">Instant Jailbreak for iPhone and iPod Touch</a></p>
<p>If you&#8217;re new to all of this, <a href="http://www.tuaw.com/2007/10/29/iphone-101-youve-got-iphone-or-ipod-touch-jailbreak-what-next/" target="_blank">check out Erica&#8217;s advice for where to go from here</a>.</p>
<p>This method supersedes all previous methods, <a href="http://www.mercurious.com/wordpress/2007/10/20/app-tapp-3-beta-on-iphone-111-guide/">including our own process←</a> that we document in meticulous detail, now deprecated in favor of using AppSnapp. Interestingly, this method uses the TIFF Exploit of Mobile Safari to open up the lockdown of the system, and then does Apple the favor of patching the security hole!</p>
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		<title>iPhone 1.1.1 AppTapp Manual Install</title>
		<link>http://www.mercurious.com/wordpress/2007/10/13/iphone-1-1-1-apptapp-manual-install/</link>
		<comments>http://www.mercurious.com/wordpress/2007/10/13/iphone-1-1-1-apptapp-manual-install/#comments</comments>
		<pubDate>Sat, 13 Oct 2007 17:22:34 +0000</pubDate>
		<dc:creator>mercurious</dc:creator>
				<category><![CDATA[Technical]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[AppTapp]]></category>
		<category><![CDATA[AT&T]]></category>
		<category><![CDATA[Gadget Review]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[howto]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[modding]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[Nullriver]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[software-update]]></category>
		<category><![CDATA[tips]]></category>

		<guid isPermaLink="false">http://www.mercurious.com/wordpress/2007/10/13/iphone-1-1-1-apptapp-manual-install/</guid>
		<description><![CDATA[
 For those who cannot wait for an AppTapp 1.1.1 Update
See our Install AppTapp 3.0 beta in iPhone 1.1.1 without Command Line tutorial←
Certainly, at this moment, we can only assume that Nullriver is busy updating their AppTapp installer to integrate the revised jailbreak and install procedure required with the iPhone 1.1.1 software update. Only in [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/10/home.png" title="iPhone 1.1.1 Jailbreak"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/10/home.thumbnail.png" title="iPhone 1.1.1 Jailbreak" alt="iPhone 1.1.1 Jailbreak" align="left" hspace="10" vspace="10" /></a></p>
<h3> For those who cannot wait for an AppTapp 1.1.1 Update</h3>
<p>See our <a href="http://www.mercurious.com/wordpress/2007/10/20/app-tapp-3-beta-on-iphone-111-guide/">Install AppTapp 3.0 beta in iPhone 1.1.1 without Command Line tutorial←</a></p>
<p>Certainly, at this moment, we can only assume that Nullriver is busy updating their AppTapp installer to integrate the revised jailbreak and install procedure required with the iPhone 1.1.1 software update. Only in the past few days have the new symlink technique tools been released in beta. Ironically, you use AppTapp in the process of preparing your iPhone 1.0.2 to update to 1.1.1 and then apply another third-party hack to get around the recent lockdown of the SpringBoard, which no longer uses the DisplayOrder.plist file to determine the visibility and ordering of icons on the main menu, rendering SummerBoard obsolete in favor of another hack which allows horizontal-style scrolling to add more icons.</p>
<h3>What you&#8217;ll lose with 1.1.1</h3>
<p>By gaining the 1.1.1 features such as the WiFi Music Store, Home button double-click shortcuts, and space-bar double-tap for a period feature, among other minor tweaks, you will lose certain things you might have enjoyed under 1.0.2 and under, with the third-party applications and enhancements. This includes losing the ability to order the icons in the SpringBoard with rSBT, applying SummerBoard themes, and perhaps most critically for some, the ability to create custom ringtones. iPhone 1.1.1 requires a strange ring tone file format (.m4r) and tools to create these files don&#8217;t seem to be available, yet. This is especially disappointing as it effectively eliminates your ability to create sound effect ringtones, or install the brilliant Cellphone sound that&#8217;s found deep the iLife sound library. Why does Apple think we only want musical ringtones? What if customers find them dreadfully annoying, and would prefer a simple ring that sounds like a cellphone, such as the one featured on the original iPhone TV commercials!</p>
<h3>Update requirements</h3>
<p>Once a <a href="http://www.iphonealley.com/news/iphone-v1-1-1-jailbreak-apptapp-installation-guide">step-by-step procedure was published by iPhoneAlley</a>, we decided we would take the plunge and see if it works, rather than wait it out for Nullriver to release their elegant &#8220;next-next&#8221; wizard that handles the process easily and command-line free in a single fool-proof method that minimizes opportunities for error. We can confirm with amusement that, indeed, the 1.1.1 software update does allow third-party programs to be installed. Although the process is different, it&#8217;s not really any more or less scary than the original manual method we used before AppTapp was released with its novice-ready installation. In fact, the tools and methods have actually evolved since, and someone who fits the following profile could consider doing this also:</p>
<ol>
<li>Have a Macintel (no PowerPC or Windows support at this time)</li>
<li>Have an AT&amp;T account (no unlocked SIMs; free/open source unlocking tools aren&#8217;t ready yet)</li>
<li>Have about 30 minutes of patience to follow directions very carefully</li>
<li>Have some experience with AppTapp, Terminal, SSH and SFTP</li>
<li>Don&#8217;t mind potentially voiding your Apple warranty</li>
</ol>
<h3>Disclaimer, Warning, Caution</h3>
<p>If you don&#8217;t qualify with all of the above conditions, you should definitely either wait for Nullriver to update AppTapp for 1.1.x, or think again about your inclinations to modify your iPhone.</p>
<p>Otherwise, all the usual warnings and disclaimers apply: <font style="background-color: #c0c0c0" color="#ff0000">Do this at your own risk. We assume no liability. Future updates from Apple are almost certain to close whatever loopholes were discovered at this point. Third-party applications make modifications to your iPhone, such as write preference files, that an Apple support technician might be able to detect, even after performing a Restore.</font></p>
<h3>Further clarification</h3>
<p>We followed <a href="http://www.iphonealley.com/news/iphone-v1-1-1-jailbreak-apptapp-installation-guide">iPhoneAlley&#8217;s step-by-step instructions,</a> which are adequate for those of us that fit somewhere between a command-line hacker and a novice. The process takes about 30 minutes and seems to be reversible with the described downgrade feature. It&#8217;s important to make the clear distinction between &#8220;unlocking&#8221; and &#8220;jailbreaking,&#8221; the former is a far more risky endeavor where you modify the deep innards of the device to allow SIM cards and service providers other than AT&amp;T. Inoperable bricked phones have been reported with the 1.1.1 in this case. Jailbreaking is simply opening up the iPhone&#8217;s file system to allow read and write access to allow the installation of third-party software and other customizations. Unlocking and 1.1.1 upgrades is probably still too risky at this point, while jailbreaking seems to be fairly safe.</p>
<h3>Lean Machine</h3>
<p>It&#8217;s worth noting that there are only two third-party applications that we ended up installing on our newly upgraded 1.1.1 system: NES and Chat. All the other programs are basically proof-of-concepts, raw experimentations, non-essential and easily forgettable. However, retrogaming and a genuine IM client, two things that might never be officialized by Apple (via AT&amp;T) are considered indispensable additions to sorely lacking features of the factory feature set: games and IM.</p>
<h3>UPDATE October 20, 2007</h3>
<p>It turns out that the release of iNdepenence 1.2.2 was probably premature, as a later, greater version (<a href="http://code.google.com/p/independence/" target="_blank">1.2.4</a>) emerged on October 18 that resolves some key issues with 1.2.2, that include how the Springboard is handled. Anyone who used 1.2.2 (us!) could have either used some patches released to resolve issues, or end up starting the whole restore, downgrade, exploit, upgrade, re-install process all over again. We&#8217;re compiling a tutorial and notes as we go through it. Stay tune for a posting on the subject.</p>
<h3>UPDATE October 15, 2007</h3>
<p><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/10/independence.png" title="iNdependence" alt="iNdependence" align="left" hspace="30" />A new version of <a href="http://code.google.com/p/independence/" target="_blank">iNdependence</a> was release today (v1.2.2) on Google code which supports Jailbreak on 1.1.1 firmware. It includes a special UI to perform and prepare for the 1.1.1 update which is not indicated in the iPhoneAlley step-by-step guide that we followed. Any users that have not yet updated form 1.0.2 to 1.1.1 should read the included Help documentation to learn the best method of preparing for 1.1.1 and then using their post 1.1.1 upgrade procedures available in the Firmware tab of this program. If you updated to 1.1.1 from 1.0.2 before this was released, you may need to downgrade with it, and then re-update to allow the ability to perform jailbreaks in the future. In the procedure outlined by iPhoneAlley, you really only get a one-shot-deal to jailbreak, so this new method is clearly preferred. We&#8217;ll comment on our experience preforming the downgrade and then re-upgrade using the new version of iNdependence.</p>
<h3>UPDATE October 16, 2007</h3>
<p>Some experiences in using iNdependence 1.2.2 to manage the migration to iPhone 1.1.1 while preserving AppTapp and jailbreak access (not SIM unlocking) follow. The built-in Help provides the step-by-step directions, however, it still needs some work, as it confusingly refers to itself in a circular fashion. We would still recommend waiting for Nullriver to release AppTapp for 1.1.1 if you&#8217;re at all weary of needing to carefully follow an arcane set of instructions or avoid using the command-line altogether. This update to iNependence achieves jailbreaking capabilities on the new firmware, but that&#8217;s about it.</p>
<h3>Helpful Hints</h3>
<p>Things to watch out for, not well documented in the built-in Help, when working with iNdependence 1.2.2 and the 1.0.2 to 1.1.1 upgrade process with jailbreak:</p>
<ul>
<li>The built-in Help documentation does not cover how to install AppTapp. However, you can use iNdependence or an SFTP client like CyberDuck to copy the Installer.app file found within the AppTapp installer package. Once copied, you can SSH into your 1.1.1 iPhone and trigger launching it via the command-line. Then you can enter the conceited software beta installer link into your MobileSafari, adding the required Trip1PogoStick hack, to allow the 1.1.1. SpringBoard to display programs, including Installer. Refer to the iPhoneAlley tutorial steps that cover these aspects, and ignore the steps that are covered by the new iNdependence method, which precludes the need to preform the installation of the Trip1Prep step. That seems to be the symlink trick that allows the 1.1.1 upgrade, but iNdependence handles that during its Pre-1.1.1 and Post-1.1.1 steps. On the iPhoneAlley tutorial, they say not to use iNdependence or use the traditional AppTapp installation. Although true in the case of the AppTapp installation, this tutorial needs to be updated to account for the reality that iNdependence has since been updated, and can be used to update to 1.1.1, in fact, offers a preferred method which retains the jailbreak. By following the iPhoneAlley method, you lose the jailbreak after completing the upgrade. It&#8217;s gotten very confusing, indeed. Apple is doing an excellent job of altering the infrastructure just enough to disrupt our efforts significantly.</li>
<li>Be sure to kill the iTunes Helper process using Activity Monitor. Otherwise, iTunes will launch during many of the required reboots, and could interfere with the crucial timing of the re-activation.</li>
<li>Temporarily deactivate your media syncing in iTunes, especially if you have downgrade. This will save you lots of time as the iPhone gets &#8220;erases&#8221; and re-built. Re-check the boxes for your songs, photos, videos, etc. after the process has been completed and sync up.</li>
<li> We discovered the hard way, that you really want to let iTunes perform the Activation, rather than use iNdependence. It appears that if you use iNdependence to activate the phone and then deactivate it, iTunes does not appear to successfully re-activate, and thus you become dependent on iNdepedence. Yikes!</li>
<li>Although the built-in Help claims that your YouTube will be fine during this process, we found that it did not work after the process. Fortunately, we easily found <a href="http://iphone.unlock.no/" target="_blank">this reference</a>, where you can <a href="http://rapidshare.com/files/58461644/youtube.zip.html" target="_blank">download the appropriate security key files</a> and upload them to the correct place on your iPhone file system (<strong>/var/root/Library/Lockdown/</strong>), and this seems to restore YouTube functionality.</li>
<li>You&#8217;ll need to re-sync one additional time after the process is complete to get your Apple iTunes Music Store account properly associated with your WiFi Music Store in order to purchase music on the iPhone.</li>
<li>Don&#8217;t forget to change your SSH passwords from the defaults, to help prevent getting truly hacked by a malicious user on some WiFi network. iNdependence does make it easy to change these passwords in the SSH tab.</li>
</ul>
<p>Indeed, we could work on a write-up that combines the best of what&#8217;s offered on iPhoneAlley and the iNdepenence built-in Help, but by the time we finish that, Nullriver might have their brilliant AppTapp Installer updated, and then, like before, it&#8217;ll be a waste of time, thankfully. It&#8217;s very likely that some other passionate modder has beat us to the punch, by now.</p>
<h3></h3>
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		<title>Will iPhone Ever Run Flash?</title>
		<link>http://www.mercurious.com/wordpress/2007/08/29/iphone-and-flash/</link>
		<comments>http://www.mercurious.com/wordpress/2007/08/29/iphone-and-flash/#comments</comments>
		<pubDate>Wed, 29 Aug 2007 16:11:59 +0000</pubDate>
		<dc:creator>mercurious</dc:creator>
				<category><![CDATA[Technical]]></category>
		<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AIR]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Design Project]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash-Lite]]></category>
		<category><![CDATA[Gadget Review]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[interfaces]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[media]]></category>
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		<category><![CDATA[programming]]></category>
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		<category><![CDATA[Series-60]]></category>
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		<guid isPermaLink="false">http://www.mercurious.com/wordpress/2007/08/29/iphone-and-flash/</guid>
		<description><![CDATA[
Specula-palooza
Risking iPhone coverage overexposure, today we ponder one of the most interesting questions about the future of Flash, iPhone and web standards. Despite assurances by Uncle Walt that Apple and Adobe are hard at work on a Flash Player for iPhone, plenty of naysayers, skeptics, and player-haters have voiced strong speculations that Flash will never [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/08/flash-on-iphone.png" rel="lightbox" title="Flash on iPhone"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/08/flash-on-iphone.thumbnail.png" alt="Flash on iPhone" title="Flash on iPhone" align="left" /></a></p>
<h3>Specula-palooza</h3>
<p>Risking iPhone coverage overexposure, today we ponder one of the most interesting questions about the future of Flash, iPhone and web standards. <a href="http://mailbox.allthingsd.com/20070705/questions-about-apples-iphone/" target="_blank" title="Walt Mossberg answers questions about iPhone">Despite assurances by Uncle Walt</a> that Apple and Adobe are hard at work on a Flash Player for iPhone, plenty of <a href="http://www.roughlydrafted.com/RD/RDM.Tech.Q3.07/F793A972-337D-4CBB-AA4A-2F787E6E861E.html" title="How Apple and Adobe clash on Flash for iPhone" target="_blank">naysayers</a>, <a href="http://www.roughlydrafted.com/RD/RDM.Tech.Q2.07/879DD82D-5595-4746-BFCE-524BBA7C7A85.html" target="_blank" title="The iPhone Threat to Adobe, Microsoft, Sun, Real, BREW, Symbian">skeptics</a>, and <a href="http://www.stuffonfire.com/2007/06/13/iphone-sdk/" target="_blank" title="stuffonfire.com trashes Flash performance in the context of an iPhone SDK">player-haters</a> have voiced strong speculations that Flash will never appear on the iPhone for strategic, practical and technical reasons. A quick scan of comments on various iPhone related entries across the web reveals an almost universal plea amongst everyday users indicating that a dearly missed feature from Mobile Safari is the presence of a mainstream multimedia plugin. In fact, the world’s most popular piece of software in history, is well known to be absent from iPhone.<sup>1</sup></p>
<h3>Mobilizing the Means of Production</h3>
<p>Those who have written about why iPhone should not have a Flash Player don’t mask their agendas. These voices are usually programmers and developers who have always been hostile to Flash, mostly because it threatens their grip on the means of production, by bringing software and interface design to the masses. Indeed, we&#8217;ve seen <a href="http://www.bucks.co.uk/" target="_blank" title="This is an awful, awful, awful Flash site. Clicker beware.">the worst</a> and <a href="http://www.theyrule.net/2004/tr2.php" target="_blank" title="They Rule Data Visualization">the best</a> of the web, as a result. Furthermore, because Flash has always been a mainstream, populist, albeit proprietary media format, it has been deployed for reach and ease of creation, rather than robust performance. When imagining a Flash Player for iPhone, its high-octane thirst for processor cycles does not bode well for battery life.</p>
<h3>Monopolizing Web Standards</h3>
<p>The second significant argument against iPhone Flash is Apple’s strategy to deploy its WebKit “web standards” platform for all third-party application development. Indeed, the recently redesigned Apple.com site has reduced its use of Flash significantly, in favor of JavaScript and browser based features, so-called AJAX. The argument goes that Apple doesn’t want to forsake its influence on the consumer-level interface design market by inserting Adobe’s trojan horse into the battlefield.<sup>2</sup> This perspective does make a lot of sense, but leaves out a tremendous amount of nuance, that we’ll investigate here.</p>
<h3>A Muted Voice</h3>
<p>The assumption that web standards based technology, such as JavaScript, can wholly replace Flash functionality is only somewhat true, especially on iPhone.<sup>3</sup> Certainly, the support of JavaScript and its embrace by the web developer community over the past three to five years has changed the face of the web, earning the popular title of version 2.0. However, Flash offers some essential multimedia capabilities that JavaScript alone cannot yet offer. This includes audio support. It’s no coincidence that <a href="http://static.popcap.com/iphone/" target="_blank" title="Bejeweled for iPhone by PopCap games">Bejeweled for iPhone</a> is mute. Especially considering that many iPhone users may have stereo headsets plugged in during use, there are unimaginable uses for audio based applications, especially when combined with locative media technologies. Imagine a sort of <a href="http://museum.mit.edu/cmp" target="_blank" title="MIT's Museum Without Walls Project">audiopedia</a>. The differences don’t start and end with audio support, however. Even Apple’s newly touted Web Gallery feature, part of a .Mac subscription with the iLife personal media suite needs to use Flash for its <a href="http://gallery.mac.com/emily_parker#100370&amp;bgcolor=black&amp;view=carousel&amp;sel=2" target="_blank" title="Example of Apple's .Mac Web Gallery Flash Carosel feature">carousel photo browsing interface</a>.<sup>4</sup> Indeed, only the Flash Player offers the multimedia engine to manipulate the images as a responsive interface with the reach required on this consumer grade product.</p>
<h3>I Want My MTV</h3>
<p>Certainly, the most common deployment of Flash Player on the web recently is for web video. It was almost shocking to watch the FLV video format surpass RealPlayer, Windows Media and QuickTime as the most important, influential web video format, in what seemed like a matter of months, with much thanks to YouTube and others. A recent <a href="http://labs.adobe.com/technologies/flashplayer9/" target="_blank" title="Flash Player 9 Public Beta on Adobe Labs">Adobe Flash Player 9 public beta</a> featured H.264 video support, which seems part of its strategy to preserve the dominance of Flash video, especially as Apple and Google migrate towards this non-Flash based video standard. However, until the myriad of embedded SWF FLV players on perhaps billions of web pages get updated to auto-detect the client and deliver the appropriate video by codec, the web will still appear to be littered with missing plugins on Mobile Safari.</p>
<h3>Assumptions and Speculations</h3>
<p>Let’s proceed with the assumption that Walt Mossberg was correct, and indeed, Apple and Adobe have reached an agreement to release Flash Player iPhone in some manifestation, at some time. Of course, he could be blindly speculating like the rest of us, just running on the fact that it feels crazy for Flash not to be there. But, let’s hope he’s as well-connected and respected as they say he is.<sup>5</sup> There are several scenarios for the future of Flash iPhone, which should only contribute to the over-saturated discourse by further complicating the biased opinions with an understanding of Adobe’s perspective, previously, and conveniently left out of the discussion.</p>
<h3><a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/08/flash9-iphone.png" rel="lightbox[iphone]" title="Flash on iPhone?"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/08/flash9-iphone.thumbnail.png" alt="Flash on iPhone?" title="Flash on iPhone?" align="left" hspace="10" /></a>A Straight Port of Flash Player 9</h3>
<p>In this scenario, Adobe compiles the current version of the desktop Flash Player 9 for the ARM processor of iPhone. This scenario would allow all of the existing web-based Flash content to function within Mobile Safari. Authors who create content in ActionScript 3 would enjoy a noticeable improvement of performance and energy efficiency on the iPhone, since this type of content would play in the more recent Flash Virtual Machine, a marked improvement over previous runtime environments, across Windows, Mac OS X and Linux. However, the vast majority of Flash content on the web right now was created in ActionScript 1.0 and 2.0, and so does not take advantage of the improvements to the runtime. Indeed, the skeptics are correct when they assume that running web pages with Flash content, even animated banners, would put an unfortunate drain on the battery.However, what’s crucially missing from a simple straight-on port of Flash Player 9 for iPhone is a substantial confrontation with the multi-touch interface. This is likely the deal-breaker for this scenario. Although, ActionScript and Flash button symbols might offer some means of developing and designing for the iPhone’s multi-touch interface, it’s more than likely that despite the best efforts of Flash coders, the existing means to respond to mouse-based interactions will fall short of the requirements needed to respond to multi-touch. Gestures like pinch, tap-zoom, and flick are difficult to imagine as ActionScript events. Indeed, Adobe probably needs to reckon with the reality that ActionScript needs a true multi-touch API. This could be one of the many reasons why we can only assume that iPhone Flash is in development now, and may be for quite some time, especially based on Apple’s delay in releasing an official iPhone SDK.</p>
<h4>Probability: Very Low</h4>
<h3>Flash Player 10</h3>
<p>Looking into 2008, perhaps third or fourth quarter, we have to assume that Adobe will continue to release improved versions of the Flash Player. Version 10 is likely to provide Adobe with the required release cycle needed to fully contend with Apple’s native iPhone application API and SDK release schedule. It’s much more likely that ActionScript libraries will be written that allow true response to the multi-touch gestures, such as pinching, flicking and zoom-tapping. It’s really difficult to imagine a Flash Player on iPhone without this crucial ActionScript API.Furthermore, this allows Adobe to potentially release new versions of the Flash and Flex authoring tools that will compile in Flash Player 10, and subsequently, support a runtime environment that is tuned to the needs of the ARM architecture and precious battery life. It’s been frustrating to read the Flash iPhone haters and their blatant neglect for Adobe’s expertise in the area of building a Flash Player for mobile devices. There has simply been no mention of the possibility of Flash Lite for iPhone.</p>
<h4>Probability: Medium</h4>
<h3><a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/08/flashlite-iphone.png" rel="lightbox[iphone]" title="Flash Lite on iPhone"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/08/flashlite-iphone.thumbnail.png" alt="Flash Lite on iPhone" title="Flash Lite on iPhone" align="left" hspace="15" vspace="15" /></a>Flash Lite 2.1</h3>
<p>Flash Lite is a very special version of the Flash Player for mobile devices, such as Symbian Series 60, Windows Mobile and others. It is not the Flash Player that typically sits in an embedded browser, like the vast majority of Flash content out there. Instead, Flash Lite content exists as standalone, full-screen, mobile applications, or more appropriate mobile media implementations such as a standby screens, wallpapers, screen-savers, and even the device’s native UI.Not only is Flash Lite compiled to the particular device, and so is limited by its processing and memory capabilities, but it also has proven to be very energy efficient, accordingly. Indeed, authors must specifically design and code for Flash Lite. It is in no way, a conversion from desktop Flash content. In this manner, designers and developers alike, are rightly forced to contend with the requirements of mobile media, in terms of interface, content and use-case considerations.It’s possible that Adobe could port Flash Lite to iPhone instead of the expected desktop Flash Player. In this regard, Flash Player would exists as a widget on the SpringBoard home-screen of iPhone, and not as a Mobile Safari plugin. Although it would not fix countless broken plugins in pages that use Flash Player, it would offer mobile media design opportunities for Flash on iPhone. Specifically, Flash Lite already offers APIs to interact with mobile phone specific features, such as triggering the vibrate, detecting battery life, and cell network signal strength. These capabilities are not offered on the desktop version of Flash Player, and may or may not be available in Apple’s official native iPhone application API or SDK. <a href="http://daringfireball.net/2007/06/wherefore_art_thou_iphone_sdk" target="_blank" title="John Gruber pontificates about the missing SDK">Only time will tell</a>.In this scenario, Flash Lite becomes an avenue for designers and developers familiar with Adobe’s toolsets to create applications that exist as standalone native experiences, rather than embedded modules of Mobile Safari. In many ways, this supports the special needs of mobile media more appropriately than simply making the familiar Flash just work. Imagining a port of Flash Lite for iPhone could mean the opening of a vast market for native iPhone widget applications, designed by designers, and not restricted to hard-core Objective C programmers. Indeed, this is a threatening prospect for those that are eager to carve out a niche in iPhone application development. However, Flash Lite 2.1 probably does not offer the means to react to multi-touch gestures like pinch, flick and tap-zoom, and so it’s probably not the version we will eventually see.</p>
<h4>Probability: Low</h4>
<h3>Flash Lite 3</h3>
<p>Just as the desktop Flash Player is constantly updated, the mobile Flash Lite player is also expected to be evolving. It is said, that a forthcoming version of the Flash Lite player, perhaps 3, will bridge the gap between the embedded browser Flash content and the standalone mobile specific Flash Lite content.<sup>6</sup> In other words, Flash Lite 3 could play not just in the mobile device’s web browser, but could also run within its native operating system environment. This jives with Adobe’s efforts to seed the use of Flash outside of the browser and distribute a desktop based native runtime, called AIR, the Adobe Integrated Runtime. In addition, a Flash Lite 3 would address the concerns of a multi-touch API, and the required energy efficiencies for battery life, memory usage and processor cycling, as well as provide ActionScript to trigger mobile device specific features intrinsic to Flash Lite.In this case, Flash would exist in two manifestations on iPhone: as standalone native applications on the SpringBoard home screen, and as a Mobile Safari plugin, playing the usual desktop based content. This gives developers, designers and end-users the best of all worlds. Flash content can be created with mobile use in mind, considering the unique user interface and energy efficiency required. Everyday users will enjoy not only the full multimedia web they’ve grown accustomed to on the desktop, but also will enjoy a market of native mobile applications that arguably, the Objective C programmers of the world, simply cannot singlehandedly service.</p>
<h4>Probability: Medium-High</h4>
<h3>Conclusions</h3>
<p>Flash will appear on iPhone eventually. There is no doubt that Adobe will roadmap this device into its strategy for Flash Player, Flash Lite, or both.Yes, there are significant performance, interface and user considerations that must be addressed as Flash appears on iPhone. Adobe has already demonstrated an accomplished ability to service the mobile media market. It’s only a matter of when, and what form iPhone Flash takes as it appears beneath our beloved glass multi-touch screens.One can only imagine the pressure Adobe’s product planners are putting on its Flash Player team to fit iPhone into the needs of the short-term and long-term strategy. In the short term, Adobe needs to get Flash on iPhone within the next three to six months to capture the required developer and designer audience, and compete with the ascendancy of Mobile Safari and native iPhone applications. In the long term, Adobe needs to get it right, and release a iPhone Flash Player that addresses the specific needs of both mobile media and the vast legacy of desktop Flash content out there. A premature release could spell long term disaster for Flash, as it needs to compete with the rapidly expanding Open Source and Web Standards movement. We haven’t mentioned Microsoft’s entry into the web media space with its recently launched <a href="http://shebanation.com/2007/05/07/silverlight-11-no-love-for-ppc-macs/" target="_blank" title="Silverlight will not support non-Intel Macs, however...">Silverlight platform</a>, but until we stumble upon a site that actually uses it, it’s irrelevant.Although there are many who would like Flash to just go away, because it&#8217;s not open source, not free, and tends to be used to bombard us with annoying banner ads and horrible interface design models, Flash is not going away anytime soon. However, how Apple and Adobe navigate the uncharted territory of merging mobile and desktop user experiences along with multi-touch interfaces, will certainly determine the relevance of Flash in the years to come.</p>
<h3>Footnotes</h3><ol class="footnotes"><li id="footnote_0_125" class="footnote">See <a href="http://www.adobe.com/products/player_census/flashplayer/" target="_blank" title="Adobe Player Census">Adobe statistics</a> on Flash Player downloads.</li><li id="footnote_1_125" class="footnote">See <a href="http://www.roughlydrafted.com/RD/RDM.Tech.Q2.07/879DD82D-5595-4746-BFCE-524BBA7C7A85.html" target="_blank">Roughly Drafted&#8217;s analysis</a>.</li><li id="footnote_2_125" class="footnote">See <a href="http://www.alistapart.com/articles/putyourcontentinmypocket" target="_blank">A List Apart&#8217;s analysis</a>.</li><li id="footnote_3_125" class="footnote">See <a href="http://twitter.com/cabel/statuses/192420012" target="_blank">Cabel Sasser&#8217;s Twitter</a> which claims dibs on this observation. </li><li id="footnote_4_125" class="footnote">See the <a href="http://www.newyorker.com/reporting/2007/05/14/070514fa_fact_auletta?printable=true" target="_blank">profile of Walt Mossberg in the New Yorker</a>.</li><li id="footnote_5_125" class="footnote">Speculative, but based on reliable, but undisclosed interactions with Adobe. Also, <a href="http://www.flashdevices.net/2007/06/iphone-does-not-support-adobe-flash.html" target="_blank">see Bill Perry&#8217;s entry on the subject</a>. </li></ol>]]></content:encoded>
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		<title>Adobe DevNet Article Publishing Soon</title>
		<link>http://www.mercurious.com/wordpress/2007/08/17/adobe-devnet-article-soon/</link>
		<comments>http://www.mercurious.com/wordpress/2007/08/17/adobe-devnet-article-soon/#comments</comments>
		<pubDate>Fri, 17 Aug 2007 20:15:37 +0000</pubDate>
		<dc:creator>mercurious</dc:creator>
				<category><![CDATA[Technical]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Bluetooth]]></category>
		<category><![CDATA[Design Project]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash-Lite]]></category>
		<category><![CDATA[Gadget Review]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[howto]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[interfaces]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[nokia]]></category>
		<category><![CDATA[Series-60]]></category>
		<category><![CDATA[teaching]]></category>
		<category><![CDATA[tips]]></category>

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		<description><![CDATA[
Article to be published on Adobe Developer Center
Packing Lite: Getting Started Designing Interfaces for Mobile Media
I wrote an article/tutorial for Adobe’s Developer Center to be published at the end of August covering how to get started designing interfaces in Flash Lite on Nokia Series 60 devices. It details how to get equipped for mobile media [...]]]></description>
			<content:encoded><![CDATA[<h3><a href="http://www.adobe.com/devnet/devices/flashlite.html" target="_blank"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/08/160x114_fma.jpg" alt="Adobe Flash on Mobile" /></a></h3>
<h3>Article to be published on Adobe Developer Center</h3>
<h4>Packing Lite: Getting Started Designing Interfaces for Mobile Media</h4>
<p><a href="http://www.adobe.com/devnet/devices/articles/packing_lite.html">I wrote an article/tutorial</a> for <a href="http://www.adobe.com/devnet/devices/flashlite.html">Adobe’s Developer Center</a> to be published at the end of August covering how to get started designing interfaces in Flash Lite on Nokia Series 60 devices. It details how to get equipped for mobile media design using Flash and the Flash Lite platform, install Flash Lite content on Nokia S60 phones with Bluetooth or Nokia’s PC Suite, discusses the unique interface design challenges, and looks at an example, highlighting the issues.</p>
<p><strike>Stay tuned, as I’ll be sure to post the link to the article when it goes live.</strike> <a href="http://www.mercurious.com/wordpress/2007/08/27/packing-lite/">Article pushed live at 5 PM PST, August 17, 2007←</a></p>
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		<title>iPhone 1.1 Software Update Imminent, 1.0.1, 1.0.2 Bug Fixes and Improvements Emerging</title>
		<link>http://www.mercurious.com/wordpress/2007/07/31/iphone-1-1-soon/</link>
		<comments>http://www.mercurious.com/wordpress/2007/07/31/iphone-1-1-soon/#comments</comments>
		<pubDate>Tue, 31 Jul 2007 15:12:20 +0000</pubDate>
		<dc:creator>mercurious</dc:creator>
				<category><![CDATA[Gadget Review]]></category>
		<category><![CDATA[A3]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Audi]]></category>
		<category><![CDATA[Bluetooth]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[ichat]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[software-update]]></category>
		<category><![CDATA[wishlist]]></category>

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		<description><![CDATA[<a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/iphone_1-1.jpg" title="iPhone 1.1?"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/iphone_1-1.jpg" title="iPhone 1.1?" alt="iPhone 1.1?" align="left" border="0" hspace="15" vspace="15" /></a>According to Apple’s VP of iPod Product Marketing, Greg Joswiak, via <a href="http://www.appleinsider.com/articles/07/07/31/apples_first_iphone_software_update_to_arrive_shortly.html" title="Story source on Apple Insider..." target="_blank">AppleInsider</a>→, the first free software update for the iPhone should be available shortly. ]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/iphone_1-1.jpg" title="iPhone 1.1?"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/iphone_1-1.jpg" alt="iPhone 1.1?" title="iPhone 1.1?" align="left" border="0" hspace="15" vspace="15" /></a></p>
<h3> Update &#8211; August 21, 2007</h3>
<p>iPhone 1.0.2 has just been released through iTunes, again, apparently just a bug fix maintenance release. The enthusiast community is scrambling to determine if any new features have appeared. Indeed, it is recommended that you restore your iPhone back to its factory state if you&#8217;ve applied any mods, as the update may fail otherwise. No word yet on compatibility with mods. Perhaps this update is an attempt by Apple to throttle the modification scene?</p>
<h3>Update &#8211; August 3, 2007</h3>
<p>iPhone 1.0.1 addresses the Audi Bluetooth connection problem as well as resolve the dealer installed iPod connector integration issues <a href="http://www.mercurious.com/wordpress/2007/07/11/iphone-reviewed-and-future-features-wish-listed/">both reported here←</a>. Now the phone remains reliably connected to the car system, plugged in or wireless. Furthermore, the audio signal now properly flows into the factory head unit, rather than through the iPhone’s speakers, when plugged in. Bravo Apple for fixing these crucial bugs first.</p>
<h3>Update &#8211; August 2, 2007</h3>
<p>Now that iPhone users have had a day or two to report on the undisclosed updates included in 1.0.1, according to <a href="http://www.appleinsider.com/articles/07/08/01/subtle_refinements_major_fixes_slip_into_iphone_update.html" title="Subtle refinements, major fixes slip into iPhone update - Apple Insider" target="_blank">AppleInsider</a>→, this update does include some important fixes and improvements including:<br clear="all" /></p>
<ul>
<li>Call volume adjustment, making calls slightly louder</li>
<li>Battery charge indicator graphic now properly indicates a fully charged battery</li>
<li>Safari feels more stable, especially while listening to music in the background</li>
<li>IMAP email accounts display subfolders</li>
<li>Passcode lock limits increased</li>
<li>VPN client improvements</li>
</ul>
<p>So this update wasn’t as insignificant as we thought. Now, why doesn’t Apple just disclose these features rather than leave it up to the enthusiast community to painstakingly discover them?</p>
<h3>Update &#8211; August 1, 2007</h3>
<p>Indeed, a free software update emerged, iPhone 1.0.1, which is only a security patch and bug fix. The version numbering system is very consistent with Apple’s system of differentiating maintainance and security releases from feature updates. The only reported “feature” included in 1.0.1 seems to be the ability to automatically Bcc: oneself on outgoing mail. I’ve never understood why people do this. Because of this high-priority 1.0.1 update, we’re more cautiously expecting a 1.1 feature update in early Fall, to coincide with the release of Leopard. }</p>
<h3>Original Post &#8211; July 31, 2007</h3>
<p>According to Apple’s VP of iPod Product Marketing, Greg Joswiak, via <a href="http://www.appleinsider.com/articles/07/07/31/apples_first_iphone_software_update_to_arrive_shortly.html" target="_blank" title="Story source on Apple Insider...">AppleInsider</a>→, the first free software update for the iPhone should be available shortly. Analyst Mike Abramsky of RBC Capital Markets speculates that the update will include the following features (our further speculations in parenthesis):</p>
<ol>
<li><strong>Chat</strong> (iChat?)</li>
<li><strong>Picture Messaging</strong> (MMS support!)</li>
<li><strong>Social Networking</strong> (Bluetooth local-area connectivity? MySpace or Facebook applications? SMS-based social tools?)</li>
<li><strong>Location-based services</strong> (More Google applications?)</li>
<li><strong>Home Networking</strong> (AirTunes or Apple TV support?)</li>
<li><strong>OS X Leopard Integration</strong> (More flexible sync services? Disk mode? Dock remote?)</li>
</ol>
<p>In addition, the predictions continue to express skepticism that 3G network services will arrive anytime soon, with the GSM/EDGE capabilities  targeted towards the European launch of the device, despite the far greater prevalence of wireless broadband services and features across the pond. Battery life and form factor issues are cited for the implementation delay. Indeed, Apple is loathe to do anything less than perfectly, as the iPhone itself epitomizes: better to wait and shock the market with product excellence rather than peddle to the mediocracy.</p>
<p>Most notably absent from this prediction is an announcement of a Flash Player for the iPhone’s Safari browser. As any user who frequently browses the web can attest, there is simply too much Flash content out there to consider iPhone a complete web device until the Flash Player arrives.</p>
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		<title>Memex, The Dawn of Informatics</title>
		<link>http://www.mercurious.com/wordpress/2007/07/16/memex-the-dawn-of-informatics/</link>
		<comments>http://www.mercurious.com/wordpress/2007/07/16/memex-the-dawn-of-informatics/#comments</comments>
		<pubDate>Mon, 16 Jul 2007 18:53:49 +0000</pubDate>
		<dc:creator>mercurious</dc:creator>
				<category><![CDATA[Academic Lecture]]></category>
		<category><![CDATA[Design Project]]></category>
		<category><![CDATA[Dr.-Vannevar-Bush]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[Gadget Review]]></category>
		<category><![CDATA[geneology]]></category>
		<category><![CDATA[history]]></category>
		<category><![CDATA[hypertext]]></category>
		<category><![CDATA[informatics]]></category>
		<category><![CDATA[Information-Design]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[interfaces]]></category>
		<category><![CDATA[lecture]]></category>
		<category><![CDATA[lectures]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[Memex]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[Sketchpad]]></category>

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		<description><![CDATA[<h3>“AS WE MAY THINK” BY DR. VANNEVAR BUSH</h3>
Originally published in the <em><a href="http://www.theatlantic.com/" target="_blank">Atlantic Monthly</a>→,</em> “<a href="http://www.theatlantic.com/doc/print/194507/bush" title="Original article as it appeared in the Atlantic Monthy...">As We May Think→</a>” (July, 1945), a member of the Manhattan Project proposes the [tag]Memex[/tag]↔, a sort of microfilm-based knowledge desk. Many consider the Memex to be the pre-digital precursor to the idea of the Web and Internet as we know it today. It may reflect the dawn of the information age.

<a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/memex_2.jpg" title="Memex diagram" rel="lightbox[memex]"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/memex_2.thumbnail.jpg" alt="Memex diagram" /></a><a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/vannevar_bush_portrait.jpg" title="Dr. Vannevar Bush, creator of the Memex" rel="lightbox[memex]"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/vannevar_bush_portrait.thumbnail.jpg" alt="Dr. Vannevar Bush, creator of the Memex" /></a><a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/camera_edit.jpg" title="Memex camera diagram" rel="lightbox[memex]"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/camera_edit.thumbnail.jpg" alt="Memex camera diagram" /></a>]]></description>
			<content:encoded><![CDATA[<h3>“AS WE MAY THINK” BY DR. VANNEVAR BUSH</h3>
<p>Originally published in the <em><a href="http://www.theatlantic.com/" target="_blank">Atlantic Monthly</a>→,</em> “<a href="http://www.theatlantic.com/doc/print/194507/bush" title="Original article as it appeared in the Atlantic Monthy...">As We May Think→</a>” (July, 1945), a member of the Manhattan Project proposes the [tag]Memex[/tag]↔, a sort of microfilm-based knowledge desk. Many consider the Memex to be the pre-digital precursor to the idea of the Web and Internet as we know it today. It may reflect the dawn of the information age.</p>
<p><a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/memex_2.jpg" title="Memex diagram" rel="lightbox[memex]"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/memex_2.thumbnail.jpg" alt="Memex diagram" /></a><a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/vannevar_bush_portrait.jpg" title="Dr. Vannevar Bush, creator of the Memex" rel="lightbox[memex]"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/vannevar_bush_portrait.thumbnail.jpg" alt="Dr. Vannevar Bush, creator of the Memex" /></a><a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/camera_edit.jpg" title="Memex camera diagram" rel="lightbox[memex]"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/camera_edit.thumbnail.jpg" alt="Memex camera diagram" /></a></p>
<p>I am constantly referring to the Memex in my [tag]lectures[/tag]↔ and research as a significant historical precedent to modern informatics, information design, hypertext and interactive media.</p>
<p><a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/damer_bushytree_os_evolution.gif" title="Computing Family Tree" rel="lightbox[memex]"><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/damer_bushytree_os_evolution.thumbnail.gif" title="Computing Family Tree" alt="Computing Family Tree" align="left" /></a>A <a href="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/damer_bushytree_os_evolution.gif" title="Computing Family Tree" rel="lightbox[memex]">diagram depicting “Computing’s Family Tree”◊</a> sources the Memex at the root of all modern operating systems. See also Dr. Ivan Sutherland&#8217;s [tag]Sketchpad[/tag]↔ for the world&#8217;s first interactive computer graphics system.<br />
<br clear="all" /></p>
<h3>Links</h3>
<ul>
<li><a href="http://www.theatlantic.com/doc/print/194507/bush">Original article, <em>Atlantic Monthly</em>→</a></li>
<li><a href="http://en.wikipedia.org/wiki/As_We_May_Think" title="Wikipedia">“As We May Think”, <em>Wikipedia</em>→</a></li>
<li><a href="http://en.wikipedia.org/wiki/Memex">‘Memex,’ <em>Wikipedia</em>→</a></li>
<li><a href="http://en.wikipedia.org/wiki/Informatics">‘Informatics,’ <em>Wikipedia→</em></a></li>
</ul>
<h3>See Also</h3>
<p><a href="http://www.mercurious.com/wordpress/2007/06/21/lecture-the-origins-of-interactive-media/">Lecture: The Origins of Interactive Media ↑</a></p>
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		<title>iPhone Reviewed and Future Features Wish-Listed</title>
		<link>http://www.mercurious.com/wordpress/2007/07/11/iphone-reviewed-and-future-features-wish-listed/</link>
		<comments>http://www.mercurious.com/wordpress/2007/07/11/iphone-reviewed-and-future-features-wish-listed/#comments</comments>
		<pubDate>Wed, 11 Jul 2007 17:30:00 +0000</pubDate>
		<dc:creator>mercurious</dc:creator>
				<category><![CDATA[Gadget Review]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Design Project]]></category>
		<category><![CDATA[interfaces]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[wishlist]]></category>

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		<description><![CDATA[<img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/iphone-galleryads-20070622.jpg" align="left" height="179" hspace="5" width="178" />The stunning product that we love to hate.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.mercurious.com/wordpress/wp-content/uploads/2007/07/iphone-galleryads-20070622.jpg" align="left" height="179" hspace="5" width="178" />Although the web is awash in iPhone references, mostly extremist examples of <a href="http://daringfireball.net/2007/06/iphone_first_impressions">loving→</a> and <a href="http://www.who-sucks.com/tech/15-reasons-why-apples-iphone-sucks">hating</a>→, we do offer our review and thoughts on this very important device. Other important reviews include an exhaustive take by <a href="http://arstechnica.com/reviews/hardware/iphone-review.ars/1" target="_blank">Ars Technica</a>→. <a href="http://www.wunschfeld.net/blog/2007/05/why-iphone-is-going-to-be-huge-success.html">SlowFake→</a> probably got it right way back on May 1, 2007, and they still haven&#8217;t even touched it. It&#8217;s true: the iPhone is an emotional interface.</p>
<h3><span style="font-weight: bold" class="Apple-style-span">Impressions. </span></h3>
<p>Although <a href="http://gizmodo.com/gadgets/apple/no-bs-iphone-review-276116.php" target="_blank">Gizmodo</a>→ is recommending that those who haven&#8217;t already early-adopted should wait for the first software update, the iPhone is a stunning achievement. Really the only salient reason offered by Gizmodo for waiting applies to users who constantly MMS and/or SMS to multiple recipients. Despite owning many phones capable of both these features, we must admit that we rarely, if ever, use these features. Otherwise, the iPhone offers a feature set where we find ourselves using it <span style="font-style: italic" class="Apple-style-span">instead</span> of our laptop, perhaps because the elegance of the multi-touch interface makes the conventional OS seem blasé by comparison. Or, maybe it&#8217;s that we truly enjoy the personal nature of using the device, and marvel at its ability to overcome the limitations of the screen size, input methods and network capabilities.</p>
<h3><span class="Apple-style-span" style="font-weight: bold">Problems. </span></h3>
<h4>Update, August 2, 2007: <a href="http://www.mercurious.com/wordpress/2007/07/31/iphone-1-1-soon/">iPhone Sofware Update 1.0.1 delivers the goods→ </a></h4>
<p>Unresolved issues that are real disappointments.</p>
<ol id="null">
<li><span class="Apple-style-span" style="font-style: italic"><a href="http://www.mercurious.com/wordpress/2007/07/31/iphone-1-1-soon/"><strong>Issue Resolved→ </strong></a> </span><strike><span class="Apple-style-span" style="font-style: italic">The iPhone Car Bluetooth interface is not working well</span> with my Audi A3 factory Bluetooth integration.</strike> Although it pairs beautifully and offers a terrific integration with the navigation system&#8217;s interface, the Bluetooth connection does not remain connected, and periodically drops and inconsistently reconnects. Perhaps the polling frequency of the Bluetooth software implementation needs to be adjusted in the forthcoming software updates to more reliably maintain the headset profile connection?</li>
<li><span class="Apple-style-span" style="font-style: italic"><a href="http://www.mercurious.com/wordpress/2007/07/31/iphone-1-1-soon/"><strong>Issue Resolved→</strong></a> <strike>The iPod Car integration kit is not working.</strike></span><strike> </strike>This extremely expensive, official dealer-installed accessory that allows an iPod connected through the glove box to offer audio playback through the factory unit and charging does not seem compatible with the iPhone. The compatibility warning appears, suggesting the Airplane Mode to be activated. In either setting, the audio does not playback through the system. It is reduced to an inconvenient car charger. This is perhaps our greatest disappointment and we do hope that Apple improves compatibility with various Dock Connector accessories in the future updates.</li>
<li>I hate to write about this, but indeed, <span class="Apple-style-span" style="font-style: italic">my first iPhone was a lemon.</span> It froze, crashed and resisted the restore process. AppleCare customer service and my local Apple Retail store offered stellar customer service, however, and gladly replaced my unit, without much hassle. The replaced unit runs flawlessly, and clearly, there was a hardware issue, probably a faulty NAND RAM unit with my first one.</li>
</ol>
<h3><span style="font-weight: bold" class="Apple-style-span">Wish List.</span></h3>
<p>The Top Ten features that we&#8217;d love to see in the forthcoming software updates.</p>
<ol id="null">
<li><span class="Apple-style-span" style="font-style: italic"> Junk Mail filter. </span>It&#8217;s a shame that junk mail filters have truly become an essential aspect to any usable email client, and anyone who uses a standard POP or IMAP account can attest to the difficulty of using the iPhone email client without spam filtering.</li>
<li><span class="Apple-style-span" style="font-style: italic">Improved Bluetooth implementation.</span> We&#8217;re talking full A2DP wireless stereo headset support, more aggressive polling to maintain headset or car kit connections, and full disk mode access via Bluetooth. Basically, a non-crippled, optimized implementation, and that&#8217;s not too much to ask.</li>
<li><span class="Apple-style-span" style="font-style: italic">Improved Dock Connector accessory compatibility.</span> Obviously, Apple is worried about the interference caused by the AT&amp;T cellular network frequencies. You&#8217;ve heard that distinctive &#8216;dih-dih-dih-dih&#8217; that interferes with speakers nearby your phone as a call comes in. It would be better if you could accept this interference and enable full compatibility mode for legacy dock connector devices.</li>
<li><span class="Apple-style-span" style="font-style: italic">Disk Mode. </span>You should be able to mount the iPhone as a USB drive and through Bluetooth to exchange files. This should also enable the file based editing of wallpapers and ringtones. In addition, manual media management should be allowed through drag-and-drop control in iTunes, as supported in iPod connections.</li>
<li><span class="Apple-style-span" style="font-style: italic">iChat.</span> Surely, AT&amp;T strong-armed Apple into not including iChat on the initial 1.0 release to swindle customers into opting for biggest SMS account features. It&#8217;s no coincidence that even the most expensive plans limit text messaging to 200 per month. However, an iChat client offered by Apple is badly needed.</li>
<li><span class="Apple-style-span" style="font-style: italic">Games.</span> The multi-touch interface, motion sensors and brilliant screen are begging for games. You simply need something to enjoy on this device while you&#8217;re in the subway or in other network dead-zones. Not to mention, games are, uh, well, fun.</li>
<li><span class="Apple-style-span" style="font-style: italic">Nike+ compatibility. </span>The Nike Plus system should work on the iPhone. It is not recognized as a compatible accessory.</li>
<li><span class="Apple-style-span" style="font-style: italic">Dock Remote Control.</span> This is perhaps the most elaborate request, that will likely be enabled by a third-party and then absorbed by Apple into a Leopard upgrade release. We&#8217;re talking an SMS interface on your laptop/desktop, call control with caller ID, brightness/backlight control, iTunes remote access (so you can play off your iPhone instead of off your main device), and the ability to configure certain settings.</li>
<li><span class="Apple-style-span" style="font-style: italic">iSync</span> Bluetooth synchronization support for Contacts, Calendars, Notes, non-media data. Obviously, Bluetooth is too slow to sync media files. But that feature could be achieved over WiFi, as is implemented on the Apple TV product.</li>
<li><span class="Apple-style-span" style="font-style: italic">iTunes Music Store.</span> We&#8217;d like to buy music, movies, TV shows, games and subscribe to Podcasts directly on the device. Maybe it would only work while on a WiFi network until the 3G iPhone arrives, someday.</li>
</ol>
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